product

Title

Azure Striker Gunvolt 3

Platform

Physical: Nintendo Switch, PlayStation 4
Digital: Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Steam(PC)

Genre

2D Action

Rating

Players

1

Release Date

Nintendo Switch: July 28th, 2022
Xbox One、Xbox Series X|S: August 2nd, 2022
Steam(PC): October13th, 2022
PlayStation 4、PlayStation 5: December 15th, 2022

Physical Edition Price

Standard edition: US$44.99
*The PlayStation 4 version can be upgraded to the PlayStation 5 version.

Digital Edition Price

$ 29.99
Nintendo Switch Xbox One、Xbox Series X|S Steam(PC) PlayStation 4、PlayStation 5 *The PlayStation 4 version can be upgraded to the PlayStation 5 version.

DLC

DLC Information

Update Information

Ver. 2.0.1 (Nintendo Switch, Xbox)

  • New Content
  • A new story mode, Epilogue: ATEMS Chapter, has been added. Additional details can be found here.
  • An online scoreboard has been added. Additional details can be found here.
  • Adjustments
  • The chances of acquiring a new Image Pulse have been increased.
  • Adjusted the effect of Passive Image Pulse "CORVETTE" to increase the appearance of credit items.
  • Adjusted the effect of Passive Image Pulse "XIAO" to increase the amount of credits acquired.
  • Adjusted the design of the Trial Mode timer to increase visibility.
  • Bug Fixes
  • Fixed an issue where the game would crash if the player died nearby an ATEMS special troop.
  • Fixed an issue while playing as Gunvolt where it wasn't possible to air-dash during descent after jumping.
  • Fixed an issue where opening the menu right as a boss fight began would cause Story Mode+ to continue whle paused.
  • Fixed an issue where the player character would continuously take damage while contacting a boss during the special attack cutscene.
  • Fixed an issue where homing-type Image Pulses would target the wrong parts of the mid-boss "Aspis" on the mission "Sand Storm."
  • Fixed an issue when using "Frigid Blossom" TENJIAN where the ice effect would stay on screen after defeating a boss.
  • Fixed an issue when using certain Image Pulses against Primal Dragon Gunvolt would not properly damage the boss's weak point.
  • Fixed an issue where the score viewer in Trial Mode would not control as expected.
  • Fixed an issue with additional boss "Asimov" where the boss would become invulnerable, preventing player progress.
  • Fixed an issue with additional boss "Asimov" where an error could occur after using an SP attack.
  • Various other issues have been fixed.

Ver. 1.4.0 (Nintendo Switch, Xbox)

  • New Content
  • New boss battle "'The New World Order' Asimov" is now available. Find more details here.
  • Added an "auto-transparency" option to Story Mode+ which automatically hides the character portrait when it covers a character during gameplay.
  • Added an option to turn the Image Pulse cutscene off.
  • An icon has been added indicating when a Special Mission or additional Boss Mission has been unlocked. Additionally, a hint will be displayed for additional bosses until they are unlocked.
  • English voices have been added for additional contents where previously unavailable.
  • Bug Fixes
  • Fixed an issue where the game could not progress when Kirin used her Ressen Slash ability in a certain location on mission "Cyber Daydream."
  • Fixed an issue where the player would be returned to an unintended location when falling off-screen in the second half of "Holy Night XIII."
  • Fixed an issue where Kirin's talisman wouldn't return from a locked-on enemy when performing an Arc Chain as the enemy disappeared.
  • Corrected some incorrect achievement text (Xbox only).
  • Fixed an issue where opening the menu right as a boss fight began would cause Story Mode+ to continue whle paused.
  • Fixed an issue where destroying a Hexapyle while a Kudos Song played would cause the name of the song to display incorrectly.
  • Fixed an issue where equipping the Passive Image Pulses MERAK and "The Slothful Conjurer" MERAK does not provide the intended effects.
  • Fixed an issue where if a boss was defeated while using "Azure Striker" ASIMOV, the lightning sound effect would continue to play.
  • Fixed an issue where the Skill Image Pulse SERPENTINE would continue to do damage to bosses during special attack cutscenes.
  • Fixed an issue when using "Frigid Blossom" TENJIAN where Tenjian would remain onscreen.
  • Fixed an issue with the description for passive Image Pulse "The Slothful Conjurer" MERAK when playing in French, Italian, German, Spanish and Portuguese.
  • Various other issues have been fixed.

Ver. 1.3.0 (Nintendo Switch, Xbox)

  • New Content
  • New boss battle "'The Third Revenger' Nova" is now available. Find more details here.
  • Adjustments
  • The ending cutscene has been extended. To view the original ending, equip the "GV?" Image Pulse while clearing the game.
  • The limit on the amount of Kudos earned by Gunvolt when defeating multiple enemies at once has been increased.
  • Bug Fixes
  • Fixed an issue where changing characters while touching a boss door could prevent the player from progressing.
  • Fixed an issue where performing an Issen Dash when a boss special attack is activated could prevent the player from progressing.
  • Fixed an issue where the player would have to wait on the Azure Beast when passing some shutters.
  • Fixed an issue where the Djinn's song would unexpectedly cut out when using the Mute Image Pulse.
  • Fixed an issue where the Chain Fire Lamp would not restore itself.
  • Fixed an issue on the final boss fight where Kirin's position could vary after an Arc Chain.
  • Fixed an issue when using "Frigid Blossom" TENJIAN where Tenjian would remain onscreen.
  • Fixed an issue where Gunvolt's Lock-on Flashfield would not activate after using Lightning Assault on a Chain Fire Lamp in some circumstances.
  • Fixed an issue where the hitbox for Gunvolt's Flashfield Barrier could remain after activating his Flashfield.
  • Fixed an issue where the screen would remain darkened when reviving as Berserk GV after BB's instant death attack.
  • Fixed an issue where Kirin would disappear when using her Issen Dash while also getting knocked back by one of Cayman's attacks.
  • Fixed an issue where Sistina would not move the the proper position when using her special attack after being revived.
  • Fixed an issue where the player would take unintended damage when using Arc Chain to teleport behind the boss Zed in some circumstances.
  • Fixed an issue in D-nizer Mode where Gunvolt with the Nine-Headed Dragon equipped with 4 or more targets would be unable to attack after using Lightning Assault 3 times in a row.
  • Fixed an issue with score rankings in Trial Mode for the Boss Rush (Normal) and Boss Rush (Hard) missions.
  • Fixed an issue with the "Clear" display in Trial Mode for "Another Sun."
  • Fixed an issue with the "Primal Dragon" Gunvolt Image Pulse equipped during the "Merak & Teseo" boss fight where defeating the boss with an SP skill would not restore the Fetters Gauge.
  • Various other issues have been fixed.

Ver. 1.2.0

  • New Content
  • "Trial Mode" is now available for play from the main menu. Find more details here.
  • New boss battle "Teseo & Merak" is now available. Find more details here.
  • Gemplay Adjustments
  • When passing a shutter, the game will now proceed without waiting for the Thunder Beast to catch up.
  • When selecting a play slot, the playtime displayed now has a maximum of 999 hours, 59 minutes and 59 seconds.
  • Bug Fixes
  • Various issues have been fixed.

Ver. 1.1.1

  • Adjustments
  • The limit for Kudos that can be earned while using GV has been increased.
  • The rate of fire for Gunvolt's darts has been adjusted.
  • Skill Image Pulses will now end automatically whenever a cutscene is triggered on mission "Another Sun."
  • The cancel button sound effect on the menu in D-nizer Mode has been changed.
  • Bug Fixes
  • Fixed an issue that could cause an application crash when defeating a boss on mission "Karma."
  • Fixed an issue in D-nizer Mode where the Desert Base mid-boss "Aspis" wouldn't show up.
  • Fixed an issue where Kirin would continue to spin after using Ressen Slash on certain terrain on mission "Another Sun."
  • Fixed an issue where players would be returned to an area with no footing after falling into a hole.
  • Fixed an issue where performing an Arc Chain immediately after pressing the Talisman button, then letting go of the button following the Arc Chain, would cause a Talisman to be launched.
  • Fixed an issue where the Chain Bonus continued if the player presses the jump button at the same time Kirin lands.
  • Fixed an issue where the reduced landing speed following an Arc Chain remained as such even after landing.
  • Fixed an issue in D-nizer mode where D-nizing on mission "Another Sun" and then beginning the boss fight causes issues with player input.
  • Fixed an issue where DLC Image Pulses were not included in the conditions to trigger special animations.
  • Fixed an issue where equipping the DLC Passive Image Pulse "Shiron (Masked)" caused a massive boost to the player's Chain Bonus.
  • Fixed an issue where players would earn Kudos when attacking the siren during enemy rushes.
  • Fixed an issue where players would earn Kudos when attacking barriers deployed by barrier robots.
  • Fixed an issue where the camera would fail to keep up with the player in Old Capital Temple area 2, making it less likely to occur.
  • Fixed an issue where the player would become invincible should Kirin's Warden Flash be used on Cayem's "Get Back Here!" attack.
  • Fixed an issue in D-nizer Mode where Gunvolt could continue to take damage during the cutscene for Anthem.
  • Fixed an issue where Story Mode+ continued even after pausing during parts of Downtown Christmas.
  • Fixed an issue where switching back to Kirin following a successful Voltaic Buster caused enemies to remain locked in place.
  • Fixed an issue where GV would remain floating if his footing disappears while using Concentration.
  • Fixed an issue where using Arc Unleash the moment Lumen appears for one of her songs will cause her to duplicate upon defeating a boss.
  • Fixed an issue where GV could get stuck in the wall following a Spark Dash while fighting the mid-boss "Recreation Room."
  • Fixed an issue where certain menu text was displayed in Italian when the language is set to Portuguese.
  • Various other issues have also been fixed.

Ver. 1.1.0

  • New Features
  • A new feature, "XX Trigger," is now available to unlock Kirin's power to play as "Kirin XX." More details here.
  • A new game mode, "D-nizer Mode," is now available to select from the title screen. More details here.
  • The difficulty mode is now displayed on the results screen.
  • Adjustments
  • Players will always receive at least one new Image Pulse if possible when earning Image Pulses.
  • The effect of Passive Image Pulse "Azure Striker" ASIMOV has been strengthened.
  • The effects of the Passive Image Pulses CARRERA and "The Magnetic Avarice" CARRERA will now activate in "very hard mode."
  • When using the Passive Image Pulse "Primal Dragon" GUNVOLT, players will now earn Fetters Gauge when defeating mid-bosses and bosses with SP Skills.
  • Players will now earn a small amount of Kudos when failing to defeat non-boss enemies with lock-on damage from talismans.
  • GV's Flashfield now deploys sooner after stopping his Electric Discharge.
  • Bug Fixes
  • Fixed an issue where save files could become corrupted when changing settings after deleting a different save file.
  • Fixed an issue that could cause the game to close unexpectedly when fighting Cayman.
  • Fixed an issue where players could fall out of bounds on the missions Pendulum Heart and Sand Storm.
  • Fixed an issue that could cause Kirin to fly out of bounds during the Serpentine fight, causing a soft lock.
  • Fixed an issue that could cause a soft lock when using the Skill Image Pulse SISTINA under certain conditions.
  • Fixed an issue that could cause a soft lock when holding certain inputs while landing on thin platforms.
  • Fixed an issue that could cause a soft lock when defeating a boss while Kirin hits 0 HP and gains a level simultaneously, subsequently rendering the player unable to destroy Hexapyles.
  • Fixed an issue where upgrading some Image Pulses (Apollo, Shiron, Serpentine, Asimov, and Copen) would fail to increase their damage.
  • Fixed an issue where the Passive Image Pulse "The Full Metal Jacket" GIBRIL would increase the damage of talismans even when not at low HP.
  • Fixed an issue where Skill Image Pulses could be activated during boss special attack cutscenes.
  • Fixed an issue where player health would recover unexpectedly when clearing a Hexapyle with a Passive Image Pulse equipped that increases max HP.
  • Fixed an issue where certain types of grounded Skill Image Pulses could not be used in places during the mission Pendulum Heart.
  • Fixed an issue with the behavior or Chain Fire Lamps when GV activated them while air jumping.
  • Fixed an issue where the Flashfield Barrier would do damage to enemies during GV's SP Skill cutscene.
  • Fixed an issue where berserk GV could not activate SP Skills while floating.
  • Fixed an issue where berserk GV would lose invincibility temporarily when performing Lightning Assault repeatedly.
  • Fixed an issue where Sistina's attack position would be off after getting knocked back at certain times.
  • Fixed an issue where bosses would continue moving if Anthem activated immediately after a boss was defeated.
  • Fixed an issue with the traditional Chinese display of Kirin's SP Skill name while fighting B.B. in certain conditions.
  • Fixed an issue where GV's SP Skill display would not appropriately match up with certain language combinations.
  • Fixed an issue with the English text on some of Lumen's Kudos Song Image Pulses.
  • Various other issues have also been fixed.

Ver. 1.0.2 (Nintendo Switch only)

  • Save data from the demo version can now be carried over to the main game.

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